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Railway Museum -
Museum Interactive Applications

Interactive applications designed to explain the history and inner workings of railway systems through visual and hands-on exploration.

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Mexico, Merida-Yucatan

Interactive Developer

Unity

Museum

Installed

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Project Snapshot

PROBLEM

Railway history and mechanical systems can be difficult to understand through static displays, especially for visitors without a technical background.

SOLUTION

Two interactive applications combining visual explanations and timelines to help visitors explore how steam locomotives work and how railway systems developed over time.

RESULT

Permanent interactive exhibits that allow visitors to understand complex railway concepts in a clear and accessible way through direct interaction.

My Contribution

Designed the interaction flow for both interactive museum applications

Developed the applications in Unity with a focus on clarity and ease of use

Created visual explanations to break down the mechanics of a steam locomotive

Implemented an interactive timeline to explore the evolution of railways in Mexico

Supported content integration and on-site deployment in the museum space

Key Highlights

2

Interactive applications delivered

1

Steam locomotive explained step by step

100%

Visual and interactive storytelling

Gallery

Technical Notes

Unity

C#

JSON

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Interactive structure designed to simplify complex mechanical systems

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Timeline system built to support historical content and visual storytelling

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Optimized for continuous public use in a museum environment

Impact

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Installed as part of a permanent railway museum exhibition

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Helps visitors understand how steam locomotives operate at a systems level

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Makes the history of railways in Mexico more accessible to visitors of different ages

Learnings

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This project highlighted the importance of clarity when explaining technical systems to a general audience. Breaking complex machinery into visual steps made the content easier to understand and more engaging.

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Working with historical content reinforced the value of timelines as an interaction model. Allowing visitors to explore events at their own pace helped transform linear history into an active learning experience.

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Designing for museum use emphasized the need for simple interactions and durable interfaces. Clear navigation and visual explanations were key to ensuring long-term usability in a public setting.

Interested in interactive exhibits for historical or educational museums?

Let's work together

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Discord username: coyoterobot

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